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Stop That Ruff!

North
K J 2
K J 7 3 2
Q 3
A 4 2
West
10 8 7 4
9 8 5
K J 4
Q 8 6
East
9 6 5
--
A 10 9 8 7 2
J 10 9 7
South
A Q 3
A Q 10 6 4
6 5
K 5 3

The bidding:
West North East South
2 3 2 4

West led the 9
Everyone knows there is only one way to stop enemy ruffs. If you can do it yourself, don't leave it up to Partner.

East recognized the lead as top-of-nothing so it would be correct to trump. He returned the jack of clubs which rode to North's ace. Although North was experienced enough to know the situation called for a spade lead, he was reluctant to lead away from the KJ2. He continued clubs to put Partner in.

Similarly, South did not like leading spades from AQ3. Accordingly, he led a third club, taken by the queen. Now East got a second heart ruff, cashed the ace of diamonds, and led to West's king. A third heart lead was ruffed for the setting trick.

To stop enemy ruffs, spades must be led. Either North or South could have saved the day.


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